

(Keep in mind she isn't a universal pick, so you'd have to counter yourself for some of these to be real issues). Her counters are strong single-target hitters or burst mystics who can remove her before she turns the fight around. Revival allies also count towards her bonuses, so having a Doomsday around will let you get the bonus damage and chance to hit twice if he drops. Her synergies will benefit from her agility and shielding, or will grant more shielding to help accommodate her. She's a true niche pick, however that being said she is exceptionally strong at doing what she does well, which is shutting down physical AoE teams. So as we can see, she's got no real damage output unless you're already losing and her defensive output is great in the case of AoEs but not in many other situations.

Technically you only really need L1 to do what she does best, but having her at L2 or 元 makes her other moves relevant rather than feeling like blank shots. This makes it super good for buff comps, or in combination with characters whom can really drive home the supportive nature. Unlike a lot of other effects, this one can actually trigger things like Firestorm's passive and Star Sapphire's passive. Suicide Squad Joker's auto attack just feeds the fire.īaseline: All allies gain a 6% shield if hit by an AoE, if AoE is critical then increase to 12%.Įnd Value: All allies gain a 13% shield if hit by AoE, if AoE is critical then increase to 26% shield.

Supergirl's eye beams and boulder work against her. If it's a critical, double it! This means in the new affinity shift, you could literally walk into a team of arrows with a ton of tanks and just outlast them because your shields won't let you die. Anytime your team takes an AoE hit, gain a shield. This is actually a very VERY good leader ability.
